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A question

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A question

Post  Det-the-EpicVentur on Tue Mar 26, 2013 8:25 pm

I have a question. Well... Two questions.
1.) is this the right place to put this?
And
2.) I've recently started playing T1 lockdown as a gunner. I was wondering what the best guns for it were.
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Re: A question

Post  Funny_Reaver on Tue Mar 26, 2013 9:20 pm

1.) Well, it's in 'General Discussions.' I think you're okay posting this here.

2.) In terms of most effective guns in T1 Lockdown, I hear that the Zapper and Frost Guns are a preferred choice if you're going full gunner. Maybe add in a Super Stun Gun into the mix.
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Re: A question

Post  Gibberishly on Tue Mar 26, 2013 10:41 pm

I use a zapper myself, which seems to be pretty common due to the high asi one that you get from the missions. The super stun gun seems pretty popular too (stun is quite helpful), although I haven't tried it myself. And I know some people praise the pummel gun.

Guns tend not to do much damage in t1, so going pure gunner might be difficult. I play gunner in pve but switch to a mixed layout favoring swords and bombs in t1. The nice thing about t1 is that you don't need to focus on only one weapon type. Only a few pieces of armor give offensive bonuses, and you don't need to try to carry different damage types, making it easier to carry a mixed set.
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Re: A question

Post  alphappy on Wed Mar 27, 2013 1:17 am

Gibberishly wrote:Guns tend not to do much damage in t1, so going pure gunner might be difficult.
Weapons tend not to do much damage in t1.
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Re: A question

Post  Gibberishly on Wed Mar 27, 2013 5:50 pm

Well yes... but doing 2 bars with a sword and 1/2 a bar with a gun... Maybe it's that bad in t2/t3 too!
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Re: A question

Post  MushyMushy on Wed Mar 27, 2013 9:58 pm

In T3 the statuses more than make up for guns mediocre damage. Dunno about T2 or T1

My recommendation, Det, is to spectate a few games and focus on gunners and observe guns that are popular and ones that you think you'd like. Thats just me.
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Re: A question

Post  FallingSnow on Wed Mar 27, 2013 10:12 pm

Statuses in T1? Ha, good luck. They're really next to nonexistent with guns from what I've seen. I think you can only be frozen/stunned/shocked from the gun charges, and those only last 2 seconds from what I recall (unless you have negative resist).

As for T2, yeah, they're a pain.
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Re: A question

Post  Gibberishly on Wed Mar 27, 2013 11:54 pm

Agreed. T1 guns seem to inflict status much more rarely. With the alchers, it seems every other shot will inflict. With the zapper, it feels more like 1 in 10. No hard data to back that up of course! Just what I've noticed.

And I haven't really seen any pure gunners in t1. A few pure bombers, and a few pure swordies, but pure gunners... just haven't seen it that much. I have seen pure gunners in t2/t3 though.
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Re: A question

Post  MushyMushy on Fri Mar 29, 2013 6:24 pm

Yea, pretty much, I don't advise pure gunning in T1, and like snow said, lol, statuses are very uncommon in T1 guns, and then the status lasts.. what.. like 3-4 seconds? (with no res)

I recommend at least one sword/bomb det Smile
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Re: A question

Post  Det-the-EpicVentur on Fri Mar 29, 2013 9:19 pm

I actually go full gunner. I enjoy it so, even though I get less then 700 damage each round, I'll keep going full gunner. Thanks for your feedback. Smile
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Re: A question

Post  MushyMushy on Fri Mar 29, 2013 9:38 pm

Fun always goes before winning. (damage)
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Re: A question

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